From Disney Research Hub - (saw this on IEEE Spectrum) - This video describes the development of a system for lifelike gaze in human-robot interactions using a humanoid animatronic bust. We present a general architecture that seeks not only to create gaze interactions from a technological standpoint, but also through the lens of character animation where the fidelity and believability of motion is paramount; that is we seek to create an interaction which demonstrates the illusion of life.
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